![]() ![]() Weird West ain’t an open-world game either. Yes, some weapons and equipment are better than others, but they’re far less important than taking advantage of each situation through smart thinking, stealth, and exploiting the geography and hazards of the maps. In fact, perks and abilities are tied to collectable items in the exact same way Dishonored handled that matter. The characters in Weird West aren’t precisely tanky, even when they have a large HP bar, and the RPG elements it contains don’t translate into a classic progression system that ends with godlike powers. Going in blind, the most striking difference would be the top-down, isometric view that separates the player from the immediate action and instead provides an overview of large chunks of the levels, making careful planification and strategic positioning much more important than in other immersive sims. ![]() I can happily confirm the ex-Arkane devs have successfully transferred much of that DNA into a game that has its own voice and mannerisms. Of course, the main selling point here is that Weird West comes from the makers of Dishonored, the 2012 hit video game that masterfully combined first-person action with non-linear levels and the high levels of interaction of immersive sims. It’s a (mostly literary and cinematic) blend that hasn’t been explored much in video games, although recent titles such as Hard West or West of Dead made a significant push for the genre. ![]() It’s not every day that we receive an immersive sim, let alone one made by veteran developers from games such as Dishonored or Prey, but that’s exactly what WolfEye Studios’ has delivered with Weird West, a bold incursion into a setting which hasn’t received nearly as much attention as it deserves - think of the classic Western tropes and ambience mixed with fantasy and horror elements. Weird west initial release date Pc#Weird West brings the hybrid genre of fantasy and horror Western to PC and consoles through the lens of an immersive sim filled with choices and possibilities. ![]()
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